AI Insights · Timothy · October 2023
Top 5 Shoot'em Up Games in Austria: Q3 2023 Performance
Discover the performance trends of the top 5 Shoot'em Up games on a unified platform in Austria during Q3 2023, with data from Sensor Tower.
In the third quarter of 2023, the top 5 Shoot'em Up games in Austria demonstrated varying trends in downloads, revenue, and weekly active users. Below, we delve into the performance metrics of these games based on data from Sensor Tower.
Survivor!.io from HABBY saw its revenue peak at around $10K in the week of July 31, followed by a slight decline to approximately $7.3K by the end of September. Downloads showed a notable increase in the week of August 21, reaching 1.7K, but later dropped to around 943 by the end of the quarter. The game's weekly active users started at 14.3K in late June, peaked at 16.4K in mid-August, and then decreased to approximately 11.9K by the end of September.
Heroes vs. Hordes: Survivor by Swift Games UG experienced a significant increase in revenue, peaking at about $5.5K in the final week of September. Downloads saw a spike in late July, reaching 818, but settled at around 373 by the end of the quarter. Weekly active users grew from 685 at the end of June to a peak of 1.5K in early August, before stabilizing at around 1.3K by the end of September.
Archero, another title from HABBY, showed a fluctuating revenue trend, peaking at around $4.5K in the week of July 31 and then dropping to approximately $2.3K by the end of September. Downloads remained relatively stable, hovering around 100-150 per week throughout the quarter. Weekly active users started at 2.9K at the end of June, peaking at 3K in early July, and then decreased to about 2.3K by the end of September.
SSSnaker, also from HABBY, had a varied revenue pattern, peaking at around $3.7K in late August and falling to approximately $1.4K by the end of September. Downloads saw a peak of 556 in early July, but eventually dropped to around 126 by the end of the quarter. Weekly active users showed an upward trend, reaching a high of 10K in early August, before settling at around 8.7K by the end of September.
Azur Lane from YOSTAR LIMITED had a notable revenue peak of about $6.7K in mid-September. Downloads remained low throughout the quarter, with a peak of 73 in mid-September. Weekly active users were relatively stable, fluctuating around 230-245 during the entire period.
For more detailed insights and data, visit Sensor Tower.